Tuesday, November 6, 2012

Non-mainstream treatment of melee monks also did well

         In my opinion any occupation, any genre, any practices are no better or worse, thousands of Avenue I take one. I do not think the the melee type monks orthodox treatment mode, but do not think the monks like crazy melee pass as useless. These two days look at 5.1PTR felt to feel that big chopping knife Browse Posts countless monks melee monks feel useless fool the therapeutic dose, only 25 people in the 10-man team. I do not agree with. Here's what some of my personal views.
         First talk I view some understanding of the monks, forget which posts, and some friends have been saying melee monks regular attacks is a lie to the treatment volume, really needed him useless, only can do just treatment of others top into excess. See here, then I want to send a post to respond. I do not understand these views. The melee monks is much like an output recovery, in my opinion, there are two-thirds of group brush ability Shaman. I would like to ask, you can say druid team is in constant use HOT cheat therapeutic dose, and the treatment of others top into excess? The idea I really think that is an insult for melee monks.
        Far, we melee monks as well as traditional monks. I was a tour to learn outside of the young monk, the Association regarded as a semi-casual guild. The week also is playing a three-night kind of, dare with my talent than progress. This week the heart of the fear of the night brush again magic treasure trove of ancient mountain and then over an old one. Opened 90 I increase the blood is in this rumor of the monks showed their therapeutic mechanism attracted back. This is before all the treatment was not available. Do not quite understand the skills from the very beginning of the 5H, to see everyone exchanges around nga, but some insight there understand it may be considered for this career. When I made this post and did not want to do what a violent contrast with the traditional monks. Just wish to say, melee monks can play a big role in the 10-man team, like. I believe we saw the monks nerf, also know Blizzard is hope that more and more people to try to melee monks.
         The treasure trove of ancient mountain magic in the entire 10-person, in addition to the old 6 each boss basically. I do not have data screenshots. If friends want to see it next week, so after supplemented on.
The old one would not have to say, the entire process in the case of beaten Lions hold on, keep the good dragon pillow buff attacks easily hurt. Float the green word considerable, especially mobile station boss, simply melee monks play place.
        Old two slightly pit, but the support of jasper blast, double kick plus a turtle camp Qigong 2 recovery + Raytheon tea + soul of the town, can not say the RCC Shaman, but absolutely no more than shaman plus the difference.
       The old 3 Needless to say, the door to go out the soul of the town.
        Old and 4 is the fight who is playing who, the increase of blood to increase blood Loot.
          Ability to start from the old 5 melee monks auxiliary team output began embodies. Whether it is the first phase of DPS squeezing big weird or play, playing pillars, monks can play the role well. Some would say, even if you can play, can play dps? I admit that we can do is a small part of the output. However, when a fire method to play small ball N not crit, sent a small, for the first time will be able to pressure into 5 balls, you know this is a very tiny part of melee monks, sometimes will have a very big role. The last stage, make up the Green Dragon statue, and then repeat the old cycle, while the turtle camp qigong or normal attack, this whole thing together, and output and increase the blood last 6w about the HPS is definitely not a dream (yesterday see someone melee monks play only 2w, I do not know why).
        Old and 6 is the most wasteland has been ground to the last dps melee the monks most interesting a king, is not enough. When I was with the the traditional monks plus blood, single plus T 1 feeling blue enough 2 feel and does not come up. Know what to do. So the second RL let me steal dps, together with T five even cut easily after. Have to say, three times a tumbling treatment monks flexibility to give the melee. The Titans gas group brush, go back to the crowd the 5 attached stations continue to hide before rolling back. Tigers palm side to hide again playing. Even cut finished Tank eat the boss first knife a prompt leapt full on, give the treatment of T do not know how much help. Coupled with the last Nenggen Finally dps output. I could not find the old and without The melee monks reasons (basically my old 6 even cut to the skills that can hit 6.5M or so, sometimes more, sometimes less).
         As for the fear of old, while hiding the sonic side of the Tigers, coupled with Glyph of Ascension and saved not know how much volume will be small circle of death DPS. Mind control stage do not know why, then the Tigers palm, every time without treatment skills dps is cut back control of my attitude.
Watching those accused sm cross leapt ah, what the pastor singing directly to open a large skills ah, I always laughed off the language in the side. . .
        As for the fear after the boss, because I've only seen the first four Raiders. I think the output of the melee can have a great space to play, because not played temporarily research, the need to keep the majority of the auspices of the abbot. At the same time, I hope that the traditional monks to teach me how to increase the blood, why do I always feel when using traditional addition Blue is not enough, 25% of the mechanism and soothe the fog is too see the face, sometimes almost infuriating but deceitful act there is recovery cd, forcing me to turn a roundhouse kick and then esc to read out a dense . .
         Overall, melee the monks is definitely not suitable for the role of the 10-man team hope to have more people to join the army of melee monk.

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